Arknights CN: Integrated Strategies Explained!
Article by Daniel O’Brien Peacecow Lauli NorseFTX
The End
There are three possible endings with one being normal and the other two being secret endings:
- Normal Ending:
- Walmart Faust
- Ending 2:
- “Frigid Calamity” (Walmart FrostNova) ending requires you to beat the game on normal or hard first, and achieve the first ending. Then in random encounters you need to meet 3 related events all in one run, and then survive until the end for the FrostNova ending level:
- Non-Existent Fairy Tale I — Choose: “He deserves a proper burial — Lose 5 Originium Ingots.”
- Non-Existent Fairy Tale II — Chose: “No point giving up now — Lose 1 Objective HP” then choose “Risk and reward go hand-in-hand — Lose 1 Objective HP” then choose “It’s not time to give up yet! — Lose 1 Objective HP.” to get Psychedelic Treasure Map
- Non-Existent Fairy Tale III — choose “Search around everywhere — Gain a collectible.” to get Bloodstained Flyer
- Ending 3:
- Tombstone” (Walmart Skullshatterer) ending requires the completion of the Walmart FrostNova ending on at least normal or hard, then
- Get the After the Deathmatch event and choose “ They don’t have any use for this box anymore — Gain a collectible.” to get the Heavy Metal Chest.
- Defeat Area 3 Boss and choose the Pitch-Black Key.
- Get the Looming Disaster event and choose “Carefully stash this item — Gain a collectible.” to get the “Hand Gun”.
- After clearing Area 5 there will be an Area 6 with a shop, safe house, normal combat stage, then Tombstone boss stage. After that is the hidden ending.
For a video guide, you can check out Peacecow’s video for Ending 2.
Completion Stats
After each complete run, summary pages will be shown.
Page 1:
- Doctor name, date, time, and which ending you got
- A list of Relics gained
- The final team roster
Page 2:
- 4 Areas cleared
- 23 moves taken
- 10 maps cleared
- 0 emergency maps
- 1 boss (lvl 3 one in this case)
- 8 Relics
- 14 recruited Operators
- 1.00 difficulty multiplier
- 58 shrooms, which are currency used for unlocking and upgrading team buffs that apply to all runs.
- 585 Honey Biscuits, which gain rewards from the event milestone reward system. Here is a summary of the Milestone rewards, and full milestone details can be found here:
Ceobe’s Fungimist — Integrated Strategies — Tasty Honey Cake Rewards
Page 3 shows which Relics were unlocked to allow them to appear in future runs. 10 Mushrooms and Honey Biscuits are awarded for each relic unlocked:
For Next Time!
After each run, the player can buy buffs with shrooms to improve your chances on future runs!
- Level 1 — Cost: 10 Shrooms. Effect: Starting Originium Ingots +1
- Level 2 — Cost: 25 Shrooms. Effect: Starting Originium Ingots +2
- Level 3 — Cost: 40 Shrooms. Effect: Starting Originium Ingots +3
- Level 4 — Cost: 80 Shrooms. Effect: Starting Originium Ingots +4
- Level 5 — Cost: 150 Shrooms. Effect: Starting Originium Ingots +5
- Level 1 — Cost: 40 Shrooms. Effect: Starting Life Points +1
- Level 2 — Cost: 120 Shrooms. Effect: Starting Life Points +2
- Level 1 — Cost: 10 Shrooms. Effect: ATK of all Operators +1%
- Level 2 — Cost: 25 Shrooms. Effect: ATK of all Operators +2%
- Level 3 — Cost: 40 Shrooms. Effect: ATK of all Operators +3%
- Level 4 — Cost: 80 Shrooms. Effect: ATK of all Operators +4%
- Level 5 — Cost: 150 Shrooms. Effect: ATK of all Operators +5%
- Level 1 — Cost: 10 Shrooms. Effect: DEF of all Operators +1%
- Level 2 — Cost: 25 Shrooms. Effect: DEF of all Operators +2%
- Level 3 — Cost: 40 Shrooms. Effect: DEF of all Operators +3%
- Level 4 — Cost: 80 Shrooms. Effect: DEF of all Operators +4%
- Level 5 — Cost: 150 Shrooms. Effect: DEF of all Operators +5%
- Level 1 — Cost: 10 Shrooms. Effect: Max HP of all Operators +1%
- Level 2 — Cost: 25 Shrooms. Effect: Max HP of all Operators +2%
- Level 3 — Cost: 40 Shrooms. Effect: Max HP of all Operators +3%
- Level 4 — Cost: 80 Shrooms. Effect: Max HP of all Operators +4%
- Level 5 — Cost: 150 Shrooms. Effect: Max HP of all Operators +5%
Bosses and Special Enemies
Bosses and Special enemies will occasionally appear inappropriate node types or as choices in some Nodes. Some of these can subtract multiple life-points if not stopped, and offer a Relic as a reward if they are killed.
Elites
- enemy_2002_bearmi(高普尼克). Name: Gopnik. See Gopnik in action.
- enemy_2001_duckmi (鸭爵) Duck Baron
Bosses
- enemy_2005_axetro (“遗弃者”) “Forsaken”
- enemy_2004_balloon (喷气人) Jetpack Man
- enemy_2003_rockman (迷路的巨像) Lost Golem
- enemy_2008_flking (“墓碑”) “Tombstone” (Walmart Skullshatterer)
- enemy_2007_flwitch (“寒灾”) “Frigid Calamity” (Walmart FrostNova)
- enemy_2006_flsnip (锈锤战士) Rusthammer Warrior (Walmart Faust)
Arknights: Integrated Strategies — Event List